package com.fneuch.mwg.rules;

import com.fneuch.mwg.profiles.DefenseProfile;
import com.fneuch.mwg.profiles.ShootingProfile;

public interface ShootingRuleEngine extends AttackRuleEngine {

	public abstract AttackResult shoot(int nbShooter, ShootingProfile shooter, int nbDefenders,
			DefenseProfile defender);

}
